Commodore User


The Evil Dead

Publisher: Palace
Machine: Commodore 64

 
Published in Commodore User #14

The Evil Dead

And now for something not completely different; fundamentally this is a mayhem merchant's, monster-mashing mazurka with an element of strategy added. If you soak up the demo with the 'story so far' scrolling by, and the morbid organ music (sounds like an undertaker having a rave up... quite good) then yes, the game does have atmosphere. But skip the intro and it's just another maze game with a dash of spice. Don't expect chunks of flesh or buckets of blood.

Having arrived at a decaying shack, you discover it has a curse; the Spirit of the Evil Dead loves to mutate resident sweet, innocent humans into green abominations. As you dash round the three-screen-length maze slamming the doors and shutting windows to keep the spirit out, others keep blowing open.

Of course, the ghost gets in eventually and works his way with your chums who in turn set their sights on you. To eliminate your erstwhile mates, you have to slice the up then deal with the dismembered joints. Score enough points and a book appears; grab it and throw it into the fire to win the game.

The sound effects are ok, while the action is average: ignore the hype. Likely to prove interesting to ace maze travellers.