Reading the title screen text reveals this game is based on the Alexei Pajitnov classic. Indeed, this game was coded more than 24 years ago and has now finally been released.
Plot And Gameplay
If you have never played Tetris before, the premise is simple. Coloured shapes based on pentominoes, with each shape made of five smaller blocks fall from the top of the screen. The aim of the game is to make complete lines across the "well", which will then disappear. In many versions completing a group of four lines at once is known as a "Tetris". As more lines are completed, the score and level increase with pieces dropping faster. In this version, down can be pressed to make a piece fall, with the addition of pressing up to regain control of the piece before it lands again. Should the pieces fill up too high then it is game over.
What I Like
The gameplay is a very good representation of the classic. An additional touch is the statistics shown on the right of the screen, telling you how many of each piece has fallen so far. The way the border of the well flashes as danger increases is worth a mention too. The pieces move fairly smoothly, with each shape having a set colour to make recognising them easier. Two good tunes accompany the action, with one on the title screen (with its Russian-themed logo) and one during the game. M can be pressed to toggle the in game music on and off.
What I Didn't Like
One bugbear is the way game over is called when any pile reaches the top few lines, and not when a new piece is unable to enter (as in most Tetris variants). As the stats are being kept, it might have been nice to count the number of lines/Tetris completed as well. Other than regaining control of a falling piece, this does not add much to the formula. The way lines just disappear also feels like a missed opportunity for an animation or effect.