Games Computing
1st March 1985Tapeworm (Continental)
Aesthetically, this is a delightfully presented game from the word go. To the strains of .'wooden heart' you are presented with a simple menu which enables you to go straight into the game at the difficulty level you require (1 is easy and 9 is hard) or go to the instructions instead. These are clear, logical and tastefully presented. I have the suspicion from the layout that this game has the younger members of the family as a target group. For example, instructions are got by pressing I, more instructions by pressing M and playing the game by pressing P - simple, self explanatory and very effective.
The game itself involves directing a two segment tapeworm around a maze full of pips. As you eat the pips the tail of your tapeworm grows as does your score. Eventually all the pips are devoured and the tapeworm has grown to its maximum. If you hit a side wall or try to eat yourself as you go along then you will lose a life of which there are three per game. When this happens a message warns you that a life has gone.
If you gobble up cherries en route then you earn yourself a 250 point bonus. When you clear all the pips on the first level you get a bonus of 750 points. Throughout the eight levels which follow the tapeworm gets bigger at an increasingly quicker rate and the pips have greater values.
The colours are well chosen, the sound effects interesting and somehow sympathetic when you lose a life. High score, game score and life being used appear on screen. Conceptually it is a simple game, yet its fresh colourful graphics make it an inviting game to play nonetheless. It is well packaged, moderately challenging and moderately addictive and should appeal to the kids. It represents reasonable to good value for money.
Scores
Memotech VersionOverall | 80% |