Amiga Power


Super Grand Prix

Categories: Review: Software
Author: Stuart Campbell
Publisher: Codemasters
Machine: Amiga 500

 
Published in Amiga Power #2

Super Grand Prix

This is an improved version of the popular 8-bit Codies title Grand Prix Simulator 2, and is aimed at filling a currently vacant gap in the Amiga Super Sprint-clone market. While there have been several games released in that field recently (Supercars 2 and Super Off-Road Racer most prominently), they've concentrated on other aspects of the overhead-view racing game.

Super Grand Prix is different. It's much more of a straight copy, with lots of no-nonsense racing around simple one-screen tracks. To spice it all up though, it also includes several novel optional features. Fancy racing around on a motorbike or in a racing car, in a dragster, a JCB digger, a Chieftain task, or even a Sinclair C5? Then you can - up to four players are catered for, with action replays for the egotists.

That's about it for features - all you need to know now is how well Super Grand Prix plays, and luckily the answer is 'pretty groovily, really'. The importance of the four-player mode shouldn't be underestimated either, as it makes the game much more of a social experience.

What I'm trying to say here is that it's the best pure Super Sprint yet, and it's a bargain too. Give it a buy.

The Bottom Line

A wonderful exercise in arcade cloning. Excellent fun, tons of playability, loads of optional extras, silly price - what more could you ask for?

Stuart Campbell

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