Amstrad Computer User


Sultan's Maze

Publisher: Amsoft
Machine: Amstrad CPC464

 
Published in Amstrad Computer User #5

Sultan's Maze

Well, what a disappointment! Why do the descriptions always sound so good, when the games themselves are actually very poor?

Sultan's Maze is no exception to this. The main objective is to wander around a 3D maze, collecting jewels whilst avoiding the evil ghost. So far, so good; the graphics and maze are fairly well done, but the problems come as you try to stay awake while the graphics are drawn. There is no keyboard buffering so, each step has to be tediously entered individually.

If you can stay awake long enough to reach the higher levels of difficulty, there is still only one evil ghost, although he moves a little faster.

I am not sure quite who this game would appeal to; possibly parents trying to get their children to grasp elementary cardinal points and their application, but the children would probably much rather be playing one of the fast, colourful machine code programs that are available for the same price.