Acorn User


Starch

Categories: Review: Software
Author: Sam Greenhill
Publisher: Alien Images
Machine: Archimedes A3000/A5000

 
Published in Acorn User #100

Starch

Your name is Dave and you have a problem. Your boss is worried about the figures and the staff aren't meeting their targets. The boss's friend Sam is after your job. Answer? Work your office job during the day and at nightfall don your overalls in preparation for hard labour.

This is the story behind Starch, the game about laundry managers working the giant industrial washing machines at night to keep their jobs. You control Dave. Harry, your mate, can be either computer or human controlled. There are five areas to get to grips with in the laundry and on each the workload quota must be reduced to zero.

On level one a couple of levers operate a small wooden trolley, which trundles to and fro between two tables. It is on these tables that bags of washing fall from protruding metal chutes, and on this trolley that you must stand in order to get to the washing. Easy enough, but that's without the evil Sam's sabotage attempts on your work.

Half the fun of Starch is working out the function of all the switches, levers, pedals, buttons, handles, pull-chains... I could go on forever. In the locker room there are conveyor belts, sliding panels and platforms on rails.

Computer-controlled Harry is schizophrenic. Sometimes he is a right stubborn... so-and-so. He will get in your way and steal your washing. On other levels he's a push over - you can have him do all the work and collect all the credit. Starch is best played in two-player mode.

When the time runs out the boss says "Harry, well done". Harry jumps for joy. If Dave failed, he says "Dave, you're fired!" in a lovely Lancashire accent, and Dave falls through a trap door operated by the gleeful Sam.

Well, what can I say? The graphics are absolutely fine, first rate. Speech is nicely done, and the music is good, though it would be nice to be able to switch it off sometimes! Starch is original. Buy it.

Sam Greenhill

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