Commodore User


Star Wreck

Categories: Review: Software
Author: Keith Campbell
Publisher: Alternative
Machine: Commodore 64/128

 
Published in Commodore User #58

Star Wreck

As its name suggests, this is a Star Trek spoof, and was originally released for the Amstrad some nine months ago. You play the part of James T Cake, captain of the Star Ship Paralysed. Heading for the planet Dandrox, you are carrying a cargo of Trell and Rigellian Slime Beasts to the research station on the planet Dandrox.

Whilst Slime Beasts might be reminiscent of Scott Adams' Strange Odyssey, unfortunately the game as a whole is not, proving that it's not the advances of hardware and software that make a classic adventure - it's the plot and the text that count.

The starship has a lot of locations to explore, but many of them are 'empty', and described simply as Crew Deck Section No. whatever. With cloned GAC graphics to accompany them, they become a bore to explore, relieved only by the cabins of your crew, Zulu, Checkout, Spark and Lieu Yahoo. Ha ha!

I found the whole thing extremely uninspired, and also incredibly slow. The text is fairly short and to the point, but the time taken to retrieve it made me glance at the disk drive - I could not believe an in-memory game could take so long to respond.

Whilst some budget games are real gems for their price, this is not one of them. Check out Wiz Biz by the same author instead.

Keith Campbell