Shunned by the others for not being called something sensible like Wilfred the Ludicrously Hairy, but too proud to change his name by deed poll, Spike is a Viking without friends. But, as luck would have it, the rest of his advance scouting party has been imprisoned by some smug villagers. Cunningly, Spike avoids capture by lying in a ditch six miles away, the result of a collision with a distraught leper. However, Spike soon realises that the fates have given him a chance to prove his worth.
In a typically winsome arcade-adventure, our hero has to make his way through the village, freeing his comrades by solving puzzles of the "certain object at certain location removes certain barrier" variety.
Sadly, it's Dizzy, but worse. The graphics are dreadful, with scribbled sprites and truly embarrassing backdrops, while the awful music serves to terrify passing cats. There's a sort of pseudo-3D perspective to the screens which makes accurate movement stupidly difficult.
Finally, silly puzzles and weak jokes spoil what little atmosphere the game had to start with. It's too twee for the teens, too fiddly for the teenies, and the wholly unremarkable gameplay spoils it for everyone else. Ghastly.