Games Computing


Space Shuttle

Publisher: Microdeal
Machine: BBC Model B

 
Published in Games Computing #5

Space Shuttle (Microdeal)

This is a series of five games loosely based around the taking off and landing of an American space shuttle.

In the first part you have to pilot the shuttle through the escape window. This part of the action takes place in less than a quarter of the screen with the rest of the screen going unused and involves moving a steadily extending line into a small box.

In the second part you have to park the shuttle close to an orbiting satellite. This part uses slightly more of the screen, but is less responsive to the controls. The third part involves retrieving this satellite and was the only section I could do after playing the game for two consecutive evenings.

The fourth part is the re-entry of the shuttle into the atmosphere. This uses the same controls and part of the screen that the launch used. The final part is the landing on the runway and gives quite a nice view as seen from the pilot's seat of the shuttle.

The manual supplied with the cassette is poorly written and contradictory!