Amstrad Computer User


Space Hawks

Categories: Review: Software
Publisher: Amsoft
Machine: Amstrad CPC464

 
Published in Amstrad Computer User #3

Space Hawks

Another Galaxian-like game where the objective is - yes you've guessed - blast at some unknown alien or end up as interstellar debris yourself.

In most versions of this game that I have seen, when you hit an alien it completely disappears from the screen never to be seen again, but in this version if you shoot an alien while it is waiting in line ready to swoop, a lump of debris (an alien without its wings) falls from the sky down to the bottom of the screen. I thought this was a nice touch.

If you manage to succeed in shooting at this debris, you will be duly rewarded with 150 points for every hit, but watch out, your ship is big and an easy target, even for a dead alien...

Space Hawks

You start with three lives (ships) which diminish rather quickly, and the only way to acquire more ships is to practise until you can score 10,000 points. There are seven levels of play, but after level 3 you must watch out for the indestructible space mine which if shot will divide into 4 mines making your survival near impossible!

The sound leaves a lot to be desired but the intro music, reminiscent of a well known space theme no less, is very good even if it is a shade repetitive.

The display is made up in graphics mode 0 (lowest resolution) to make use of the 16 possible colours however, I would have preferred to see mode 1 being used as the screen seemed to be a bit cluttered. Perhaps if my space ship had been a little smaller, I wouldn't have got fired at so much.

Overall though, this game is worth a glance and it is one of the few available to have an option for one or two players.

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