Future Publishing


Sniper Elite

Author: Ben Lawrence
Publisher: Ubisoft
Machine: Xbox (EU Version)

 
Published in Official Xbox Magazine #48

Warning - contains graphic scenes of bursting heads

Sniper Elite (Ubisoft)

Halo purists and sniper-haters, look away now. This is going to hurt. Because the camping deathmatch-ruiners have been given their own game. The kind of game where no amount of running around like a clockwork Rambo, or lobbing grenades about like snowballs is going to stop them. They're watching you, and they've got your squashy little head lined up between their crosshairs.

We're surprised Sniper Elite even made it to the shops, given the amount of time it's taken to get there (we first saw it in 2002), but we're even more surprised that, despite nearly four years of being batted between publishers, it's still managed to emerge as a fine game.

As much of the game is spent staring down a telescopic sight, Sniper Elite has been designed to truly push you and make you feel the sweaty-palmed pressure of being a real-life sniper. The war-torn streets of Berlin and beyond are muted, brown places, which make it difficult to see rival snipers and other enemies. The lens itself takes a little time to focus on targets, and details usually overlooked in other games, such as heart-rate, breathing, distance to target and wind speed, all affect the accuracy of a bullet. If you've just run across a debris-littered street to find the perfect vantage-point, chances are you'll be out of breath for a short while, making your aiming erratic and inaccurate.

You'll also have to be quiet, and move at a snail's pace to stand any real chance of surviving. If you're prepared to spend the majority of the game crawling through crap on your stomach, you'll find this quite the experience. But Sniper Elite rewards only the patient gamer - those after quick-kill thrills and whizz-bang gaming should look elsewhere.

Making a kill is particularly satisfying, though, rewarding you for pulling off hits with stunning slo-mo bullet-cam views. The whole game will slow down, the camera following the bullet across distances of nearly a kilometre into someone's head or chest, with your victim's face often contorting into pain and shock as they fly backwards to the ground, their brains and internal organs splattering everywhere. Lovely. Gas canisters on jeeps and tanks can be targeted too, with the vehicle often exploding and turning anyone even remotely close to it into a flaming ball of screams. It's not pretty.

The range of missions is also fairly wide, encompassing the shooting out of a parked jeep column, or using those belly-crawling skills to reach a wounded comrade, but it's when you're peering through your lens that Sniper Elite comes alive. We hear the developers had a real WWII sniper on hand to offer advice throughout, and it shows. It really is the most accurate depiction of a scope we've seen in a game, easily outstripping Halo's sniper mode or the arcade nonsense of Konami's Silent Scope. It rewards patience and cunning over meat-headed blasting, and if you can forgive the smudgy visuals and super-hard AI, those cracking skull-poppers will seem that much more satisfying. Not for everyone's tastes, but it's a refreshing slant on the FPS genre.

Good Points

  1. Genuinely innovative use of the rifle scope, with buckets of detail thrown in for good measure.
  2. Those killer headshots. Zoom in across a whole city, pull the trigger, then watch his head explode in a shower of brains and blood!
  3. It's so refreshing to see a game that rewards you for being patient and clever, even if it isn't to everyone's tastes.

Bad Points

  1. We know you're not supposed to see enemy soldiers all that well, but it all looks a little smudgy and depressing.
  2. You need so much patience that the game won't appeal to many people. Especially the people who constantly moan about being outwitted by Halo snipers.

Verdict

A brutal, nasty piece of gaming that's more about doing very little, then striking like a snake rather than going in all guns blazing.

Ben Lawrence

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