Games Computing


Santa And The Goblins

Publisher: Intrigue
Machine: TI99/4A

 
Published in Games Computing #15

Santa And The Goblins (Intrigue)

This is a novel and topical (at the time of writing) mixed graphics and text adventure game. I say 'mixed' because in ordinary TI BASIC it takes some time for scene changing to take place and the screen also clogs up with questions and answers. The graphics are simulated 3D and use the same basic format with changed colours and doorways for each scene. There are a number of interesting features associated with the game. First, a word list of verbs and objects is provided.

You are told how to combine them to form abbreviated commands which are thus simple to enter. Second, it is possible to ask questions of characters in the scenes. Third, pointers as to what rooms exist are given by a friendly elvin which wanders around the mansion where the action takes place letting you know its location.

Santa must find the children in the mansion and deliver boys and girls presents whilst taking sustenance from a finite number of mince pies. When the supply runs out the game ends. On his journey through the various rooms of the mansion, Santa encounters sneaky goblins which steal things from him and deposit them in other rooms. During his wanderings Santa may discover a magic lamp, lamp oil, matches, a wand, goblin stoppers and a mysterious map to help him in his quest. The title seems to indicate that it is aimed at a more junior audience and as such it is a well judged introduction to the adventure games style. It also remains challenging to adults and thus makes an excellent family game. The packaging is good quality, the instructions helpful and lucid and the game very good value for money.