It is the 17th Century in Japan. You wander through troubled
lands on a quest. You are
Myamoto Usagi, better known
as Usagi Yojimbo, a Ronin rabbit.
Your task as a wandering lordless
samurai is to rescue your old friend
Noriyuki from the clutches of the evil
Hikjii by battling your way through
hordes of ninjas, bounty hunters
and other hostile creatures.
All the characters are based on
animals. You are a rabbit, Noriyuki is
a giant panda, and there are
hamsters and foxes and things.
If you ignore the zoological
element of Samurai Warrior, what
we have here is yet another martial
arts game - a sort of Way of the
Exploding Ferret if you will. Despite
this, the game is very playable.
The top half of the screen is the
playing area and the bottom half is
further sub-divided into three parts,
which consist of a rabbit's head that
changes when you enter fighting
mode, a status area, and an area for
messages like "It's a hard life being
a peasant" and "There he is, let's get him".
Apart from rescuing Noriyuki you
have to build up your karma and
stash of money by killing enemies.
Giving money to beggars can also
increase your karma, but some must
be kept back for paying tolls and
buying food.
Killing the wrong characters will
decrease your karma. No more
karma, no more game.
If you ignore the zoological element of Samurai Warrior, what we have here is yet another martial arts game... Despite this, the game is very playable.
Screenshots
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