Future Publishing


Samurai Shodown V

Author: Paul Roundell
Publisher: SNK Playmore
Machine: PlayStation 2 (EU Version)

 
Published in Official UK PlayStation 2 Magazine #69

Samurai Shodown V

It's not just the 'w' that's missing

Without playing this game (and you must not, ever) it's hard to grasp just how tremendously poor the graphics are. You know distressed clothes? Well, this is a like a distressed take on the shaky Amiga version of Street Fighter II a decade and some ago.

The levels are flatter than a steamroller-ed pancake, with a colour palette straight out of a clown's wardrobe. The written English of the story was seemingly penned by an Amazonian tribesman's goat, while the sound consists almost entirely of the noises that result from pressing a bicycle horn and dog's chew toy in turn. The fighting is supposed to be the focus of the entire game, but it isn't even good enough to be classed as poor. That 'Sho' in the title? It's for 'shoddy'.

An apparently faithful port of the arcade version, which says a lot about why arcades are dying on their arse.

Paul Roundell

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