James Bond scenario no. 953 - a nuclear bomb has
been hidden somewhere in
New York. Your only hope of
stopping it exploding is to collect 16
pieces of a timing device, put it
together, and switch the detonator
off. You have six hours left.
The first thing you notice is that
New York has unexpected scenery;
it looks more like a Leaderboard golf
course - little islands connected by
bridges, with lots of water and grass
everywhere.
You are seeing from above, and
go around collecting bits and pieces
including rifles, grenades, mystery
bonuses and pieces of the timing
device, while fighting off the forces
of evil - an unlimited number of soldiers, who are only too accurate
with their shots - by shooting them
with a peashooter. As you move
around, the map scrolls beneath
you.
The graphics attempt to be shaded and fancy, but they look a
mess, although everything is clear in
green, which might explain it.
Your figure and the enemies look
too similar, resembling hedgehogs
more than human beings. At the
right of the screen there is a digital
clock, a grid on which the collected
pieces are placed, and an indistinct
map. Sound is run of the mill.
Sabian Island is nothing special,
and it's hard to work up any excitement about the thousandth variation
on a theme.