In a dystopian future, where TV driven by artificial intelligence propagates the one and only truth, someone rebels and decides to flee. But the defenders of the system notice and chase him.
The story is just as simple as the game: in Run! the character runs from left to right, stopping when facing an obstacle. You guide the protagonist towards freedom, controlling him with just two keys, or joystick movements: one for jumping and grabbing, one for sliding under obstacles. As in the urban running discipline called parkour, your alter ego tries to reach the end of the level by running and jumping on crates, walls, desks, cranes and more. A guard follows him relentlessly, taking advantage of your mistakes and hesitations. If he reaches you, the chase is over and you must restart the level.
Run!, despite the simplicity of its gameplay, requires a good amount of coordination and choice of time on the part of the player from the very beginning. The tension due to the presence of the guard is almost palpable while playing, and in order to negotiate the various levels, it is essential to memorise the sequence of the obstacles. Even when jumping you have to be very careful, because small advances or delays are enough to plunge into an abyss and immediately put an end to the escape attempt.
Graphics are colourful but rather rough, and the sound, apart from AY music that can be heard on the 128K, is almost absent. Despite this, Run! is quite engaging and pretty unique.
Quite engaging and pretty unique... Graphics are colourful but rather rough, and the sound, apart from the AY music that can be heard on the 128K, is almost absent.
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