Personal Computer News


101 Puzzles To Solve On Your Microcomputer

Author: Piers Letcher
Publisher: Harrap
Machine: Spectrum 48K

 
Published in Personal Computer News #066

People love puzzles, but there's often much tedious legwork involved in them. In this book, some of the time-consuming chores may be taken from the puzzler's shoulders since it explains how to get your computer to do the repetitious parts.

Each problem requires substantial thought, and so, although there is little text, it could take many hours (probably weeks) to solve all the puzzles.

What would have improved the book, and turned it into a programmer's tool, would have been to provide solutions, not just answers. These could have been programs, with comments explaining how the problems had been approached, or hints on the methods of solution. As it is, if you don't figure out what to do, or how the answer is reached, then you're given almost no hints in most cases.

The author's reason for not providing programs is thin, citing the graphics and POKE differences of machines. In fact, there are few programs there that require more than the simplest Basic routines. The publisher's other reason, to save paper, is also questionable since the cartoons (which are fun but take up a lot of space) could have been left plenty of other room for programs.

However, solving the problems is conducive to logical thinking and structured programming; sometimes frustrating and often fun. The puzzles are frequently in the school punishment vein, such as "sweep the playground with a toothbrush", but the micro can be used to do the tedious bit (sweeping) while you do the entertaining bit (watching).

So although stimulating, this could have been better. Another major problem is that the author hasn't taken into account that most micros slip into exponential notation when numbers get bigger than 32,767. Many of the puzzles require you to look at ten or 12 digit numbers, which get written as, for example, 3.676377E+9.

Piers Letcher