ST Format


Raving Mad

Author: Mark Winstanley
Publisher: U. S. Gold
Machine: Atari ST

 
Published in ST Format #44

Raving Mad

Raving mad? Raving nice, more like. What we have here is a collection of three games that are so fluffy, so lovable, so inherently flossy, twee and cuddly, that you could very easily imagine Enid Blyton nipping down the road to visit Beatrix Potter for an afternoon of inoffensive fun. If your favourite video game involves dispatching enemies by cutting their throats and pulling their tongues out of the gap - an act known, in out of the gap - an act known, in the right circles, as a "Colombian neck tie" - then you're going to be extremely disappointed by this compilation. If, however, you're a card-carrying member of the real, subscribing world of peaceable, well adjusted types, then read on...

Rodland

In the scrabble for best game in the pack, this one comes out tops. As with all these Japanese inspired cartoon games, the heroes' mon gets kidnapped, and Tam and Rit go to her rescue with the Rods of Sheesamo and some rainbow shoes. Putting the unconvincing storyline aside, Rodland is great fun in both one and two player modes, with 40 levels of nasty bashing and not a sign of blood or pain anywhere.

Each level consists of platforms connected by ladders and patrolled by bunnies, crying sharks in boots, and even confused-looking sacks of potatoes. The rainbow shoes enable either of the achingly lovable main characters to create a magic ladder. The Rods of Cheesamo, on the other hand, can be used to either zap the baddies or capture them before smashing them from side to side until they're dead - well, that's extremely fluffy, isn't it? Upon their demise, they drop bonuses or bombs, and clearing the screen, you move up to the next level in a fairly predictable, but fun, kind of way.

Mega Twins

Next up in the race for the most unbelievable plot sees the king's twin sons battling to recover their domain of Alurea, which was devastated by the forces of evil. Again this is a two player game, and a fairly unremarkable horizontally-scrolling one at that. There's a good option at the beginning where you can either start on the ground, the air or the sea - so there's no need to plough through the same starter level every time. Brandishing a sword, you flip the baddies off the screen, work your way over platforms, across wires, over clouds and the like to the inevitable end-of-level boss. There's quite a variety of gameplay - in the air level you can fly - and clever visuals like shower nozzles protruding from rain clouds certainly raise a smile or two.

And Finally... Robocod

Bottom of the list is Robocod, which you would think should be the best. It starts with a playfully ripped off version of the Robocop tune and James Pond in front of a large castle. Each door lets you into a different level, based on board games, sweets, toys and so on. You can leap around these wonderfully presented levels, climb in and use the plane, and even expand telescopically to get "to the parts other fish can't reach".

The thing is, you won't be able to register the funny graphics, the boppy tune or Robocod's little dance, because you'll be looking at the horrendous screen scrolling. It's a bit ragged on either up and downs or left and rights, but it enters a new level of awfulness as soon as you're on a diagonal.

Lurching screens were a thing of the Eighties, so what on earth are they doing in Robocod?

And Finally, Again...

Packed into the box as a final sweetener, is a budget game from Kixx. They're thrown in at random, so it's not worth taking time to comment on the one from the review copy - but another game has got to be worthwhile, hasn't it?

Verdict

The general rule seems to be that compilations are a good way of getting rid of the good with the bad, and this is, yet again, very much the case. Each game has a grating, yet cheerful, tune and pretty graphics, but of the three, only Rodland has the gameplay to grab you. Mega Twins is probably good for a few days and you might as well just forget Robocod. All in all, a thoroughly average package.

Highs

Three violence-free games for the price of one with free violence - can't be all that bad.

Lows

Robocod's awful scrolling spoils it, and there's no long term appeal.

Mark Winstanley

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