Atari User


Questron

Author: Bob Chappell
Publisher: Strategic Simulations Inc
Machine: Atari 400/800/600XL/800XL/130XE

 
Published in Atari User #21

Questron

This latest release from the US Gold stable is another Dungeons and Dragons type of fantasy simulation in which you trek across foreign lands in search of fame, fighting and fortune.

Questron is a rather old game, circa 1984, and shows its age.

As a lowly serf, it has fallen to you to save the Questron Empire from Mantor, a renegade sorcerer. Why choose you?

Questron

You should know better than to ask: "Perhaps you can succeed and recover the stolen Book of Evil magic where armies before you have failed". They must think you were born yesterday.

And they're right! Here you are, with nothing more than a suit of rawhide armour to your name, trekking across the countryside.

Well, to be precise, it's the countryside that does the moving - and pretty jerky it is too. You simply stay put in the middle of the screen. You can rob someone, take an inventory, speak to others and board or leave transportation - horses, ships and so on.

Questron

You can also hold an item, use it, climb (ladders, ropes and the like), examine objects, unlock items and more.

In your travels you'll certainly come across many randomly generated monsters.

The creatures tend to block your way but you can try to walk around them. However, since such passive resistance in this game usually results in your becoming severely damaged, you'll probably decide to fight or use magic on these obstructionists.

Questron

Towns, cathedrals, castles and dungeons are scattered throughout the realm and are there for the exploring.

On entry to one of these, the screen will change to display a large scale interior. Dungeons are shown as 3D type mazes.

The graphics are primitive and the monsters make rather too many appearances for my taste. Even so, there's a lot of fun to be had.

If you're looking for an enjoyable fantasy game and don't care too much about graphics then Questron should fit the bill.

Bob Chappell

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