Amiga Power


Puffy's Saga

Author: Linda Barker
Publisher: The Hit Squad
Machine: Amiga 500

 
Published in Amiga Power #17

Puffy's Saga

This was originally an Ubisoft game. It was therefore French, and it was therefore automatically thought a trifle odd. But hey! The times, they are a-changing and the shelves are now stacked with games loads weirder than this! As far as I can work out, the only odd thing about Puffy's Saga is the hero. Why? Well... Puffy was - how can I put this? - a yellow ball.

Puffy's Saga is a Gauntlet-type, overhead scrolling mazey affair and, somehow, for a reason nobody can remember, Puffy has to work his way through a castle to find loads of little dots. Along the way he had to avoid tons of strange enemies and eat his way through hundreds of lamb drumsticks. Bump into the ghosts, acid puddles, eyes, Grrs (it's the name of a baddy - I think they meant 'girls' to be honest) et al and Puffy will put on his dejected expression. Eat loads of lamb and he'll look happier - his energy rates will respond accordingly.

There's tons to do here, and if you enjoy mapping your games as you play then a few hours of immense pleasure could be yours. But you'll also have to put up with the slowness and the jerkiness of your little yellow ball. This isn't enough to ruin the game but it does get very frustrating. Especially when you're trying desperately to keep to the path 'cos all around you are electric shocks and little flames, just waiting to turn Puffy into pastry, and suddenly he gets a little frisky and jerks straight into the danger zone. Balls, eh?

The Bottom Line

A somewhat dated looking mazey-collect-'em-up that's fun to play in parts. In other parts you move in fits and starts and get horribly annoyed.

Linda Barker

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