Commodore Format
1st March 1993
Categories: Review: Software
Publisher: Alternative
Machine: Commodore 64/128
Published in Commodore Format #30
Popeye The Collection (Addictive Games)
Popeye is what he is, as he likes to tell everyone, and what he is in this appears in three bundled-together games going by the name of Popeye The Collection.
Popeye and Popeye 2 are basic platform adventures. The main difference between the two being the size of sprites. In the first Popeye, he almost fills the whole screen, but in the sequel he's a more reasonable size. The aim of the first game is to collect every one of the 25 love hearts that are scattered around the playing area, and deliver them to Olive. Bluto interferes, as does much of the local wildlife. It's really only fun if you're a short-sighted, incurable romantic.
Collect all the hamburgers, rescue Olive Oyl and save Swee'Pea from certain death [If it's certain how can you save the darned baby from it? - Finicky Prod Ed]. Do all that and you'll be a man my son, and you will also have completed the game that men have come to know as Popeye 2. It's a slicker, quicker and basically more enjoyable version of the first game.
Popeye the sequel of the sequel only has one platform - a wrestling ring. That's because it's a wrestling game and a good one at that. You waggle against alien upon alien to win favour with your love, while onlookers help and hinder your performance. The loss of your true love versus a broken joystick, it's up to you to decide.
Good Points
- Three games for the price of a large pizza!
- Popeye 3 is rather groovy for a waggling wrestling thingy.
- A must for spinach lovers everywhere.
Bad Points
- The original game makes you wonder how it managed to spawn any sequels.
Scores
Commodore 64/128 VersionOverall | 76% |