Oh no! Another beat-'em-up! This one is the sequel to Ninja Rabbits, which sold in vast amounts on the C64. So is as good?
Instead of wandering around an English country setting, you travel all over the world. You'll meet Guardian Angels, Demented Pandas, talion Thugs and Chinese Dragons. They've all been affected by pollution and have turned nasty. No, don't laugh - it could happen, what with global warming, the ozone hole and the whitehouse effect [That's greenhouse! - Ed].
Anyway, just like Ninja Rabbits, these crazed animal dudes wander on from the right and you punch and kick them until they fall over. It your carrot-strength bar at the bottom of the screen runs out before this, then you fail over and lose a life. And that's about it as far as the combat goes.
Also like Ninja Rabbits 1, you can go underground and climb ladders back up. The reason for this isn't given, but it means you've got more enemies to fight and screens to explore.
To add some spice to the proceedings, you get objects dropping from the sky. These take the form
of little black circles, which don't do you any good if they land on you, surprise bonuses, which have various beneficial effects if you can catch them and, a sort of dragon thingy which you have to duck. If it hits you, you lose a life.
And that's what happens. It's similar in feel and graphics to Ninja Rabbits 1, with snazzy (and a bit overpowering) new backgrounds and more screens.
But the combat isn't particularly fast or exciting and you keep fighting the same characters. I'm afraid that I didn't find it very interesting or addictive at all, and wouldn't return to it in a hurry.
The combat isn't particularly fast or exciting and you keep fighting the same characters. I'm afraid that I didn't find it very interesting or addictive at all, and wouldn't return to it in a hurry.
Screenshots
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