If ever there's a prime example of an excellent conversion of an average coin-op than Pit-Fighter is it. If you're an arcade goer, then you're probably more than familiar with the game. With its giant monitor screen, three sets of player controls and stand-out digitised graphics you could hardly miss it.
Trouble was, underneath the unique flashy visuals and meaty sound lurked a distinctly dull beat-'em-up, made even worse by the confusion caused by the grainy-looking graphics. Where's my bloke gone? Is he hitting me or not? You know the sort of thing. All in all, a less than rewarding experience.
In converting Pit-Fighter for the home systems, Teque London have actually improved it a Hell of a lot. Indeed, if you liked the coin-op, chances are you'll like the home game even more. The graphics, which have retained pretty much all of the flash special FX of the coin-op, are clearer, and the slower pace makes the game much easier to play.
The joystick controls are a little uninstinctive, but it only takes a few goes to get the swing of things. But as good a conversion as it is, it still can't compensate for the fact that fundamentally Pit-Fighter's about as exciting as tapping a fire button all day. Which, er, in Pit-Fighter is pretty much what you spend all your time doing.
This conversion is better than the original arcade, but it still can't compensate for the fact that fundamentally it's about as exciting as tapping a fire button all day. Which, er, in Pit-Fighter is pretty much what you spend all your time doing.
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