Commodore User


Pedes And Mutants

Categories: Review: Software
Publisher: Romik
Machine: Commodore Vic 20

 
Published in Commodore User #6

Pedes And Mutants

An Asteroids-type game where your ship is at the top of the screen and the Aliens and such scroll up towards you. Get the idea? Well, you ain't seen nothin' yet! The speed of attack is incredibly hectic and it's extremely hard to clear your path of Pedes and Mutants and score high points.

It is almost as hard to read the instructions on the screen as the colour contrast is rotten. This might not seem important as the instructions are also on the cassette cover, but I have a thing about unclear screens.

Anyway, loads of way to score points - both by hitting targets of various Mutant kinds and by dodging bits of space debris. Very complicated, needs lots of practice. The game loads in two parts. The game itself is wildy dramatic, with a cunning intermission that mind-blows you into having another go. The sonics are quite good; and the graphics are very clever, though a bit murky in places.

Definitely one to watch out for, but I have two criticisms: the laser bolt and my ship seemed to get separated if I move too quickly - making a very odd scene as ship and laser moved about the screen with lives of their own. And at the start of the game it is almost too fast to play unless you are really good. For these reasons I would not buy it without a demonstration.