Oh dear. I'm still finding this a bit hard to believe, to be honest. The CD32's rather nice joypad has no less than seven buttons on it. Oscar uses 'up' to jump. Otherwise, this is, as far as I can tell, exactly the same game as the less-than-amazing A1200 version we reviewed last month.
It's still almost completely impossible to see the bad guys against the backgrounds on most of the levels, it's still littered with bits where you have to leap off the screen and just hope for the best, only to end up plummeting down a bottomless lift shaft or similar, you still have to bounce on the soppiest baddies three times to dispose of them (a pointless annoyance that even the PC version ironed out) and it's still basically just a more garish version of Trolls with most of the good bits taken out.
Like the most generic and dull console platform game you've ever seen, with some of the most annoying features from traditional computer games thrown in on top.
I really dislike this quite intensely, and even more so because it's trying to sell itself as the game that's going to make the CD32 happen. Nice character though.
The most generic and dull console platform game you've ever seen, with some of the most annoying features from traditional computer games thrown in on top.
Screenshots
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