ST Format


Mobsters City ()

 
Published in ST Format #60

Mobsters City

Cleverly avoiding the problems of correctly placing apostrophes by banning them completely, this licenceware point-and-click adventure manages to be both puerile and tedious at the same time. Here is what happens during a game:

Wait for title screen to draw. Press key. Disk accesses. Choose town to visit. Disk accesses. Look at pointless screen of man hailing taxi. Hail taxi. Disk accesses. Go to police station. Disk accesses. Examine wanted poster. Disk accesses. Note characteristics of criminal. Disk accesses. Hail taxi. Disk accesses. Go to gun shop. Disk accesses. Go to local bar. Identify mobster. Challenge him to duel. Disk accesses. Wait for monster to draw gun. Press mouse button to shoot first. Disk accesses. Drag body to police station. Receive piece of map. Disk accesses. Choose different town to visit, or carry on in same place because another mobster is now in the bar.

You're supposed to repeat this process twelve times in order to confront the Big Boss. You can talk to people, in which case you get a menu of random, entirely useless phrases to use. The responses are frighteningly unfunny, with a few jokes about gay men and busty women thrown in. Wahey. At least you can pass fifteen minutes spotting all the cartoons and comic strips from which the graphics have been stolen. This is terrible, and quite stupidly nasty.