There is a lot I enjoyed with Might & Magic: Clash of Heroes. When I'm winning, I like the gameplay loop. The art is fantastic, and looks great when I play in hand held mode. Might & Magic: Clash of Heroes starts out as a welcoming game. After a few battles, I begin to see the cracks. Enemy heroes I play against are two, sometimes three, levels ahead of me, something that is not easy to overcome. The random drops of units on my side don't feel equal to the ones my AI enemy gets. I feel like I'm always on the defensive during the campaign. But the multiplier is excellent, pass-and-play is exactly what I want in a game like this.
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