From early and rather crude efforts, implementations of various sporting events have achieved a high level of realism, and a corresponding level of popularity in the charts. The Micro Olympics may not be the very best of its kind, but the graphics are good, and the events both varied and challenging.
There are races from 100 to 1500 metres where you pound the track by alternately pressing two keys of your choice as fast as possible. The shorter races are not too bad, but the longer events demand a level of stamina that my fingers were unable to supply. In the field events, such as the discus, hammer and high jump, you first demonstrate a level of skill which then determines your subsequent success. This is complicated to follow initially, and rather artificial. The other events, javelin and long jump both depend on sufficient speed, as with running, to achieve a good result.
Overall, this game is good value and I would recommend it to anyone who enjoys such computer simulations. For those not yet hooked, there are probably more interesting ones available (for example Match Day, and Brian Jacks Superstar Challenge, but at a higher price.