Amiga Power


Metograsp

Publisher: PD Soft
Machine: Amiga 500

 
Published in Amiga Power #41

Metograsp

Guest reviewer - Oz Clarke of TV's famous Food and Drink: Mmmm, ahhhh, mmm, yes, yes, yes. You can just feel the excitement fizzing from this game like... mmmmm, mmmmm... a freshwater spring in Snowdonia that's had been carbonated by nuclear explosion.

Two-player split screen 3D wireframe duel-style shoot-'em-ups - I love 'em. This may not have the full-bodied fruitness of some of the vintage examples of the genre, and the graphics are utilitarian to the point of, frankly, dullness, but the essential ingredients are... mmmm, let me take another sip... yes, they're most definitely there - decent controls, fast action, unlimited ammunition, you know the sort of thing.

But variety... now, there's your problem. One taste, one instant hit and then, well, it rather loses its flavour. Not that there's anything quintessentially (hic!) wrong with it, and if you've got nothing better (hic!) hidden away in your games cellar, it'll do to be going along with... it's (hic!) just that it (hic!) doesn't tease you (hic!) it doesn't say come (hic!) come back for another (hic!) another (hic!) an (clunk).

Roughly translated, a competent enough two-player battle-mode blaster that delivers the goods in terms of instant playability, but lacks originality and variety.