Commodore User


Megawarz

Categories: Review: Software
Publisher: Paramount
Machine: Commodore 64

 
Published in Commodore User #6

Megawarz

A cultured, sophisticated space game! Your mission is to return to Earth via the six outer planets. After despatching alien forces which on the evidence of the first three stages are both skilfully designed and delicately defined, you get to the fly to the next world on your journey. The illusion of traversing distance is achieved by diminishing the size of the rocket in flight as you head towards the next globe. It's not too easy to manage your craft in battle mode: once you thrust off tight control is essential. The enemy, three at a time, pulsate through the C64's colour range and require multi-hits to be destroyed: fortunately a shield facility is at your disposal. A bonus screen follows each wave: rescue the astronauts before they mutate! A most powerful section of the program is the musical score aided by more mundane sound effects: really quite excellent and entertaining.

An interesting feature is the ability to set your own parameters before play commences. Then just work your way through a skilfully orchestrated program, admiring the sprite graphics on the way to your destination; Earth and the Hall of Fame.

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