Games Computing


Maziacs

Categories: Review: Software
Publisher: DK Tronics
Machine: Commodore 64

 
Published in Games Computing #12

Maziacs (DK Tronics)

The title suggests the type of game, a maze. You run through a large maze, get a treasure and return to the start, easy. Yes? No! These nasty Maziacs, little black creatures who are the guardians of the treasure are out to stop you, although they always know where you are they are not intelligent enough to find their way through the maze. As you leave the safety of your starting place you should collect a sword, from many placed randomly around the maze, and be prepared to kill the guardians. Continuing along, don't forget to eat or your strength will be low and this could be your downfall should you find yourself without a sword, you lose the sword every time you kill a Maziac.

Two things help you on your way along at least 250 moves. One is the facility to see more than the one fiftieth of the maze you normally see. It gives you the chance to see a twelfth, this is most useful with your second piece of assistance, the prisoners, these poor devils are trapped in the maze, but have the knowledge of where the treasure is. To get this valuable information just brush up against one and he will colour the route yellow the way in, in the first place to the treasure, and on the way out he will give you just as much help.

Three levels give you chance to die quicker since there is less food, swords and prisoners to sustain and assist you.

Finally, keep an eye on the two meters provided, one is your strength, the other how far you are from the treasure, and it's amazing how often you're not moving the second meter!!