Amstrad Computer User
1st January 1989Mad Mix Game
From time to time you will have been on the receiving end of statements to which the only possible response has been, "Oh yeah?", An example of this is: "The cheque's in the post".
Another example, one that crops up all too frequently in the world of computer games, is: "One of the most compelling and addictive games ever released!" This is usually describing a game of such mindnumbing tedium that completing your latest tax return seems inviting in comparison.
So what can you expect from Mad Mix Game, about which Pepsi and US Gold make just such a claim?
Well, the storyline is so feeble and of so little relevance to the game itself as to be not worth describing.
The object is to guide the Pepsiman through 15 mazes, eating the spheres that lie along the pathways while dodging hordes of ghosts and other evil creatures, which will either claim one of your lives or clamp and replace the spheres you are trying to eat.
The ghosts inhabit a ghost generator, which you will have to enter on some of the higher levels to eat the spheres you will find there.
Mad Mix Game is a fairly standard maze game. However it does have one feature of interest - eating icons will transform you temporarily into one of several characters.
As the Pepsiman you are vulnerable against most of your enemies. The Angry Pepsiman and the Pepsipotamus enable you to fight back, as do the Pepsiship and the Pepsitank, although with these last two you have limited freedom of movement. The Pepsidigger is used to unclamp spheres, but is vulnerable to attack.
Pepsi and US Gold is a strange combination, I'm not a great lover of fizzy drinks, finding them not very satisfying and full of wind. Much the same could be said of Mad Mix Game.