Games Computing


Loch Ness Monsters

Publisher: Romik
Machine: Oric 48K

 
Published in Games Computing #8

Loch Ness Monsters (Romik)

The object of this game is to control the population of monsters by harpooning them from a boat over which you have full control.

No matter how good you are though, they continuously multiply to present an even harder challenge. Movement of the boat can be achieved through the keyboard or by the use of joystick. As the boat moves so the screen scrolls in the appropriate direction revealing weeds, land, fish and, of course, the monsters. If you harpoon a monster then its tail will drop off from the point of contact unless you hit the head - then it will die. The only other way to kill a 'Nessie' is by laying a poisoned fish in its path.

Poisoned fish are acquired when you have passed over 25 fish; beware - the poisoned fish are sometimes liable to explode. Another feature of the game is the fuel level which drops as the time goes on. However, you can refuel by visiting the docking area on the west bank. When not in play yourself you can watch the computer have a go while listening to a very good rendition of 'Loch Lomond'.

The colour and graphics are excellent and the general sound is satisfactory although it is annoying that it cannot be turned down or even muted. Loch-Ness Monsters is very addictive and its scrolling screen serves as the key feature of the game.

Unlike a lot of software currently available this is very original and will therefore have considerably more lasting appeal than most games.