You proceed through three-dimensional space leaving a solid green or yellow trail behind you, and blue and red trails are placed independently of your course, either or both of which will probably eventually "knot you" in 3-D. The graphics are very well done - as you proceed towards 3-D structures the colour and shapes are reminiscent of the last half hour 2001: A Space Odyssey.
The control keys are responsive though there is a time lag before you see the effect - which is interesting in this game rather than annoying as it would normally be. At the bottom of your screen is: a perspective display, bar graph showing your score - the more you move forward, the more score; the density - i.e. how much free space is left for you to move around (if you can find it!) the Faults, which is how many times you have collided with a trail, and the Phase number - i.e. how many trails are being produced.
It's certainly a game with a difference and one which you either will love or hate. I don't hate it.
Scores
Spectrum 48K Version
Overall
81%
Summary
You'll either love this or hate it. Personally, I love it. Its graphics are very well done and, as you proceed towards 3-D structures the colour and shapes are reminiscent of the last half hour of 2001: A Space Odyssey.
Screenshots
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