Future Publishing
7th February 1992
Publisher: Electronic Arts
Machine: Super Nintendo (US Version)
Published in Ace #055: April 1992
John Madden Football
Whooaaaaa! Touchdown! That's right, dudes! Madden Mania sweeps the UK in a crazy fit of football bonkerness! And in readiness for the arrival in a couple of months of the official UK Super Nintendo, lots of grey import dealers across the country have taken the rather appealing opportunity of stocking this version of the game that everyone is called 'John Madden Football'.
And not a bad version it is too. Offering the player the chance to be both quarterback (who gets to call the 'plays') and every other bugger in the team in a sort of Kick-Off style fashion. That is, the player throws the ball himself and the computer then automatically switches his control to the man who is nearest and most capable of 'receiving'.
Alternatively, once the player has called the play, he can leave the computer-controlled players to try their best to carry out his instructions. This rarely works as well as you may expect, but is often a better option than meddling and screwing things up yourself.
As you would expect from the Electronic Arts Sports Network, there are more features than you can wave a stick at, allowing you to choose from 29 teams, decide what the weather is going to be like and decide if you want to practise, play a regular season or opt for league play.
It's not quite as slick as the Megadrive version, but still good enough to take the crown as one of the finer games available on the SNES.