Commodore User


Hooper
By Calisto
Commodore 64

 
Published in Commodore User #16

Hooper

Yet another game chopped up, re-hashed and served up as something new. A split second after the first byte has been transferred from the accumulator, I sussed that this game was a direct descendant of Crazy Painter: that's the game where you dash around a grid colouring in the squares whilst perfecting your skill at avoiding the particular meanies selected from the day's menu.

A supple wrist is essential, or failing that, Paul Daniels' fingers (all 20 of them!) if you must use the keyboard. The music was just about recognisable as Rondo a la Turke: rest easy, Wolfgang Amadeus.

This variant has you collecting jelly beans as a mission in life. Competent, with deep reserves of tribulations to try your skill through six screens and either speeds, but not the best available. So what's the point of doing it? More originality, less repeddling of old ideas please, software houses.