Future Publishing


Hare Raising Havoc

Publisher: Disney
Machine: Amiga 500

 
Published in Ace #055: April 1992

Hare Raising Havoc

Phwoar! The idea of a game based around Who Framed Roger Rabbit's stunning cartoon opening sequence does indeed sound like one tasty prospect - but, sadly, Disney has realised little of its great potential in this rather dull little game.

On paper at least, it sounds like the cartoon's outrageously frenetic spirit has been captured. Roger's been entrusted with looking after the accident-prone Baby Herman, and must ensure nothing happens to him while his dragon-like mother is out of the house. But Herman's disappeared to the local dairy to sample their milky wares, and Roger must track him down before any harm comes to him.

Sounds like fun? Don't let appearances be deceptive. The only thing that Hare Raising Havoc manages to do is infuriate the player beyond measure with its unfriendly control, illogical puzzles and repetitive gameplay.

On each of the screens that Roger encounters, there's a problem to be solved, which involves manipulating the surrounding scenery and objects. To be honest, it's not very taxing and the player more often finds himself fighting against the unresponsive control and slow, drudgy animation than actually getting to grips with the puzzles. With the Disney Sound Source connected you get samples of the original movie characters' voices and SFX - but these quickly becomes every bit as annoying as the game itself.

Only die-hard Roger Rabbit fans need apply.