Hammerwatch II gets into the meat of its gameplay right away. I loved looking for better gear and never felt like I wasn't progressing toward something the entire time I played. I also loved the freedom to do side-quests when I wanted, no longer beholden to the linear story of the first Hammerwatch. Is it hard? You better believe it, but with multiple difficulty settings to choose from, anyone who is interested in Hammerwatch II won't have a problem getting into the game. With so many new RPG games this year, it's easy to see how Hammerwatch II could go unnoticed. While it might not look different, I challange anyone who is into the genre to spend two hours playing and not want to play more. If the developer can fix a couple of minor issues, like group loot in multiplayer games, this will hopefully find some legs to go the distance I feel it can.
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