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Gravity Games Bike: Street.Vert.Dirt (Midway)
Just when you thought it couldn't get any worse, with Bruce Lee last month receiving our lowest mark yet, along shuffles a game that manages to lower the bar in every possible way.
Like Mat Hoffman's Pro BMX 2, this is a BMX extreme sports title. It's a game type that isn't perfect, mostly because it uses the Tony Hawk's Pro Skater 3 game formula, a design made for skateboards and not bikes. But, unlike Hoffman's, Gravity Games plumbs new depths of ineptitude.
How a game like this manages to pass through the hands of several rational human beings on its way to the shops without at least one of them realising just how painfully, mortifyingly bad it is defies belief. Someone, somewhere has his or her fingers crossed that a gamer will accidentally buy this on a whim. Please, don't let that happen. The frame rate is appalling and the graphical quality remedial. There are widespread glitches that prevent you from grinding objects with any degree of reliability, and the unresponsiveness of the bland trick system defies belief.
How can something so clearly attempt to imitate Tony Hawk's without capturing at least one of that game's many charming elements? It really is a mystery. We'll give this title 0.8 on the strength of the 'breakaway' camera that kicks in when you score some big height off a vert ramp during a stunt (that's stunt, singular; chaining combos together is an impossibility) and the video of the lead designer trying to ride down a little hill and falling off, which made us laugh.
If you're looking for a burst of quality extreme sporting in between Tony Hawk's titles, then stick with Aggressive Inline which is by far the best alternative available. Gravity Games Bike: Street.Vert.Dirt is an abject lesson in cynical, licence-led and enjoyment free development, and is dire in every way. A 'triple-A' tite if ever there was one: Atrocious, Abysmal, Avoid.