Personal Computer News


Micropoly

Author: Jim Ballard
Publisher: Temptation
Machine: Dragon 32

 
Published in Personal Computer News #041

In The Money

Based on that well-known Monopoly board game, this I'm afraid comes in a very poor second. The game appears to be biased in the machine's favour and isn't without the odd irritating bug or two.

The cassette has a version for the Dragon on one side and side two is for the Vic 20.

The aim of the game, of course, is to make the most money by bankrupting all the other players. To do that you buy up property, build houses and hotels then rake in the cash.

In Play

In the first game Dragon (it always goes first) went off with a series of doubles and managed to buy property from six of the available eight sets. This made for a dull game as no-one could build on their property until they could obtain a full set and the Dragon wouldn't part with any of its own unless it goes bankrupt (property is then resold only to the bank at half price).

It was especially difficult with four players to manage without the real Monopoly board. The game is mostly text only; each player's throw, amount of money and where you land is displayed on screen. You're then informed whether the property is for sale or how much you owe and to whom.

After a complete round, you are offered a look at the board. These are the only graphics you get in the game and they are limited to solid colour CHR$ symbols, displayed on a very small board.

One frequent bug with that Chance and Community Chest cards weren't always read, although the consequences of the card (move, pay out or receive money) were often noticed.

For no apparent reason during a game a new player appeared, lasted one round, and then disappeared. Curiously he/she went the opposite way around the board to the other players!

The Dragon's addition was often suspect - one glaring example was 200+78 = 234!

Verdict

I found the game disappointing, but perhaps I'd expected too much. It loads in two parts - rules first (optional, but very easy to follow) then the game. I had a struggle to get both to load. Your Dragon acts as player, banker, dice thrower and scorer and, including it, up to five can play.

Unfortunately Dragon will buy whatever it lands on and no amount of coaxing will persuade it to sell or swap. I prefer the real board game.

Jim Ballard

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  • Golf Front Cover
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