Personal Computer News


Terrorist
By Virgin Games
Commodore 64

 
Published in Personal Computer News #083

TERRORIST

It could be the railway station, the airport, the telephone exchange or something more mundane... whatever it is one thing is for sure, the town has got a serious case of the terrorist attacks.

The authorities have called in Red Leader and the anti-terrorist squad.

You have the option of four skill levels: private, sergeant, captain or colonel and doubtless egotism will rule here. As you rush to the main trouble spot, you're given a map of the area.

Terrorist

The longer you take looking at this, the more points you lose from your initial allocation of a million.

To transport you around the attack zone you have the choice of a police car, a boat and a helicopter gunship. You can transfer from one to another by pressing the relevant function keys. They each have their uses, the boat for discovering the rivers on the map, the car for uncovering the roads and the helicopter for rushing to the scene of a terrorist attack as well as transporting the boat and the car to other locations.

Points are scored for uncovering the roads, rivers and the attack locations and lost for going in the wrong direction or not moving at all.

But in doing all this you have to watch your fuel levels very carefully.

Fuel can be transferred from the helicopter to the boat and the car but don't let the helicopter run out, you have only three at your disposal. All attack areas are indicated by a shell burst and as you reach them the screen changes to show the area in more detail. Silhouettes of the terrorists will appear but you must be sure to shoot them before one of your men does. At the end of the battle the casualties are totted up and the area declared either safe or in enemy hands. How does it end? Well, it's a fight to the death. Excellent.

David GuestKeith Mason

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