Anybody who has played Galaxy Force in the arcades will instantly make a basic comparison between this and the arcade masterpiece, but that I am afraid to says is a basic resemblance. The main ship does look remarkably similar to that of the arcade game, but the backdrops and aliens are stunningly simple, the ground a matter of lines, and the enemy confusing and hard to hit.
The rough plot is that this mega galactic organisation has been assigned to protect the galaxy from any hostile intruders. Everything was going very well until... a gang of hostile intruders took it upon themselves to invade. In retaliation to this attack the defence group scrambled their best plane and their best pilot too, in order to rid the galaxy of this nasty alien menace.
Of the nice big star map you can choose where you want to start fighting back against these rotters, or you can choose a training mission. Quite what the strategic value of this is, I don't know, if you're gonna go, you're gonna go.
Flying over the planet's surface you might be forgiven for thinking the place has been flattened by a nuclear explosion, the aliens rush on at you at an extremely slow speed, and there's a lot of them with it, making a very confusing scene. And thrown in to make things worse, it's damn difficult to hit the blighters, you need to pull the ship up to get an accurate shot and in doing so you get hit. But once the knack of flying low then jerking up, blasting and ducking has been attained you can zoom through the levels. Scores ranged from one to seven million in what should be a relatively low scoring game.
Bar a digitised snip of music on the intro sequence the rest of the sound is drab, and on many occasions irritating. The main ship graphic is nicely designed and could move very well, but is dampened by the movement of the ship and look decidedly odd.
As far as I'm concerned, Galactic Conqueror is a complete waste of time, not representing anything other than a pretty useless disc. Another one for the heap.