Games Computing


Frank N Stein

Publisher: PSS
Machine: Spectrum 48K

 
Published in Games Computing #13

Frank N Stein (PSS)

As the name would suggest, in this game you are the evil professor Stein who spends most of his time wandering around his laboratory looking for bits of skeletons to transform into a living being. These bits have to be collected in a certain order whilst at the same time avoiding the various nasties that lurk about including spiders, caterpillars, lobsters, and man eating pumpkins.

The game itself is a fairly standard platform type with 50 screens with movement to the next screen being achieved when the monster has been built and brought to life with a charge of electricity. Prof Stein starts at the top of the screen and whilst he can walk down the stairs is unable to walk back up them, instead springs are thoughtfully placed at intervals upon which he steps to be sprung back up to the previous level. Timing is important to avoid getting zapped by the nasties. On each alternative level you have to climb from the bottom of the screen to shut off the power supply to deactivate the monster.

Only three keys are used, Left, Right and Jump (activate the spring) so although it is not difficult to complete each level it does require some skill in avoiding the hazards and collecting the bones in the right order. The use of colour and sound is quite imaginative with a quite brilliant piece of animation being used when Prof Stein slips about on a stretch of ice.

Whilst the concept of the game is original it has borrowed from several other sources in its implementation, but this does not prevent it from being an interesting and quite addictive game that should keep you occupied well into the winter months. A good buy.