ST Format


Fantasy World Dizzy

Categories: Review: Software
Publisher: Codemasters
Machine: Atari ST

 
Published in ST Format #34

Fantasy World Dizzy

He's the egg on legs, the yolky bloke with a family albumen, and he inspires more terrible eggy jokes than any other game character - save, of course, for the infamous and complete fictional Jock "I'm Not Really An Egg Although I Might Look Like One" Egg. He is, of course, Dizzy, the living egg.

Dizzy's huge (about ten pixels) on the 8-bit machines and his fan club is rapidly growing on the ST too. Ol' Diz gets caught up in all sorts of arcade adventures, usually involving other members of his family (eggs have families too, y'know). In this one you're out to rescue Daisy, whom, we assume, is Dizzy's well, eggfriend.

As always, the idea is to trek around your surroundings, finding objects and using them in appropriate places to enable you to progress further - for instance, a jug of water to put out the flames that are in your way. There's nothing very difficult here because you can eventually find the correct place to use each object simply by trial and error.

The graphics are bright and fairly detailed given the simplicity of the game. Diz whizzes about like an egg possessed and does some wonderful somersaults, usually right into a torch resulting in him getting totally and utterly fried. Heh.

Dizzy games are great for a quick bash now and again, but if you've played one you've really played them all. Still, they do give reviewers a much needed chance to make jokes like: It's fairly eggciting, but nothing to rave about. And get paid for it.