Acorn User


Dodg'Em

Author: Ian Rowlings
Publisher: Microgame Simulations
Machine: BBC Model A & B

 
Published in Acorn User #023

Dodg'Em

My first reaction to Dodg'Em was "I've seen this somewhere before!". Sure enough, it is a faithful reproduction of an arcade game popular a couple of years ago.

It's simple in concept if not easy to win. The aim is to move your car around a four-lane track covering as many red dots as possible and jumping from lane to lane to do so. The computer car is also swapping lanes and trying to crash into you. Fortunately, when you jump you cover two lanes, whereas the computer car jumps only one. You can also accelerate out of danger - or into it.

You have three lives before the final collision, and your score reflects the number of dots covered. Remove all the dots on one screen and you progress to the next. There are fifteen screens, all presumably of the same format, except that as you progress you are confronted by up to three computer cars at once.

The game is compulsive for the masochistic, but the choice of keys seems a little strange - A/Z for up/down and K/L for left and right - still, I expect you get used to it.

The animation is not very fast, but then if it were, you'd never get past the first screen. Altogether, it's quite a nice game of its type.

Ian Rowlings

Other BBC Model A & B Game Reviews By Ian Rowlings


  • Attack On Alpha Centauri Front Cover
    Attack On Alpha Centauri
  • Multi Aid Front Cover
    Multi Aid
  • Cylon Attack Front Cover
    Cylon Attack