Divide doesnât excite, doesnât surprise, doesnât reach out, and doesnât look in. It tests my patience, wastes your time, and canât keep its eyes on the prize. The cool architecture is basically copy-pasted to death. And the gameplay, which is thankfully short on bullets, is still rehashed ad infinitum. It's a twin-stick shooter that removed the gunplay but replaced it with little more than checkpoints and crate scrounging. It often feels like thereâs no end in sight.
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