Devwill Too ZX is the Spectrum conversion of a title the author made for the Sega Megadrive. It is a platform game where you play as a Homunculus, a strange artificial being, locked inside a large labyrinth consisting of caves, tunnels, rooms and so on. Its goal is to escape and find an answer to the fundamental question: who am I and where do I come from? To advance to otherwise unreachable parts of the game world, the Homunculus must find two objects: one enables it to break blocks with the horn on its forehead, the other to perform a double jump. Jumping also allows it to get rid of the strange creatures, deadly when touched, roaming the various locations.
The most striking aspect, just at first glance, of Devwill Too ZX is the graphic style: stylized, unusual and very colourful. The environments are reasonably varied too. In addition, on the 128K, pleasant tunes play as the Homunculus moves around. Technically the game is then really noteworthy. However, it also shows some flaws. Several screens have been "recycled" in order to expand the game world, and this can cause disorientation, as well as giving a not pleasant feeling of "been there". In addition, enemies are not particularly noticeable for either their appearance or the danger they pose to the Homunculus.
Despite this, Devwill Too ZX is interesting and well worth the small price asked by its author to download it from his page on the itch.io website.
The most striking aspect, just at first glance, of Devwill Too ZX is the graphic style: stylized, unusual and very colourful. The environments are reasonably varied too. However, it also shows some flaws.
Screenshots
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