Mean Machines


Desert Strike: Return To The Gulf

Publisher: Electronic Arts
Machine: Sega Mega Drive (EU Version)

 
Published in Mean Machines #17

Desert Strike: Return To The Gulf

Using all manner of cunning trickery and political manoeuvring, an evil Middle East dictator named General Killbaba has successfully launched a military attack against a small neighbouring nation. Overwhelming the peaceful country with instruments of destruction, the inhabitants are ruthlessly hunted down and enslaved. Due to the tense political geography of the area, the United Nations are unable to take direct military action against the offending nation, but there is hope...

In between wheezing, collapsing and suffering various heart attacks, the US President devises a devious plan with which to remove the dictator and send his forces packing. Sending in a lone Apache helicopter gunship with a back-up support warship, the President believes that a short, sharp series of attacks should get the job done.

Operation: Desert Strike is initiated and the warship dispatched. Once the vessel nears the shores of the occupied country, further details of the mission are revealed. It transpires that the gunship must infiltrate five occupied strongholds and use its advanced weaponry to take out various targets designated by the mission controllers.

Dotted around the map are extra supplies, consisting of ammunition, armour and fuel for the gunship. Also found around the desert landscapes are MIAs (friendly soldiers Missing In Action behind enemy lines) who are rescued for extra points and may even supply some useful information once they are returned safety to the Desert Strike HQ. Double agents whose cover has been blown may also make their presence known. Rescue these disguised fellows and some of the enemy's twisted battle plans may be unveiled.

The enemy nation have not made things easy for you. During their short occupation, they have commandeered military posts armed with massive cannons and SAMs (Surface to Air Missiles). Enemy planes and choppers may also make an appearance. Not surprisingly, finding an advanced US gunship on their newly-acquired territory causes them to fire at you without provocation. Luckily, you have full authority from your superiors to use any methods available to complete your mission (in other words, you're free to blow the hell out of anything you want!).

But remember, your gunship only has a limited amount of armour and, should the enemy forces get through your shielding, you're history fly boy!

Profile: AH-64 Apache

The gunship you control in Desert Strike is the McDonnell Douglas AH-64A Apache, the final word in helicopter gunship technology.

Length: 17.77m Height: 4.67m Wing Span: 5.24m Weight: 4,885kg Power: 2 x General Electric T700-GE-701 turboshaft engines Maximum Speed: 227mph

Armament

Your Apache gunship is equipped with three forms of offensive weaponry:

1. Cannon Obviously, this is far weaker than the missiles, but it's just the ticket for taking out smaller targets. One thousand rounds of ammunition come as standard.

2. Hydras Although not as powerful as the Sidewinders, these missiles are perfect for taking small cannons or SAM sites. Unfortunately, their range isn't quite as impressive as the Hellfire's either.

3. Hellfires These missiles are the most powerful weapon packed on-board your Apache gunship. Their range and destructive potential cannot be beaten by anything the enemy throw at you. The supplies of Hellfires are very limited, so use these with care.

A Dangerous Assignment

Mission targets should be destroyed in the order suggested by Desert Strike Command HQ. Should you attempt riskier targets without taking out previous threats, you are instantly in high danger. You can usually tell, owing to the large number of bullets whizzing through the air in your general direction.

Cut Scene Action

At the start of the game, you're treated to a brilliant attract sequence, where General Killbaba reveals his plans for Middle Eastern domination. He also drowns a traitor in a vat of boiling water (!) and slaps his deputy around the face for the sheer fun of it! Between each level, yet more Killbaba, related action is revealed!

Julian

Similar in concept to a superb old C64 computer classic called Raid On Bungeling Bay, Desert Strike is another absolutely cracking title from Electronic Arts. It's basically a very sophisticated shoot-'em-up with loads to do.

The gameplay is brilliant and I love the way you can tackle things in any order you like - searching for MIAs first, destroying a power station or taking out the airport! You've also got to think ahead and work out optimum routes so that you leave yourself with enough fuel and ammunition to be able to complete all the assignments in that mission.

Things get very tense when supplies are low and you've still got an assignment to finish and return to the frigate to complete the level! The graphics (particularly the helicopter sprite) and the sound are both excellent and the whole game is beautifully presented with cut-screens, mission details and map screens galore!

But how long will all this excitement last? Ruddy ages, that's how long! There are five main missions, each with ten sub-missions, and later ones are incredibly difficult. And even if you get through them all, you still return to see whether you can score more points and find things that you might have missed. Desert Strike is one of the finest Megadrive blasters yet seen, and you'd be bonkers to miss it.

Rich

Desert Strike begins well with an excellent introduction and some brilliant Rob Hubbard tunes. This quality extends to the game itself. It's not an all-out shoot-'em-up as such.

Of course, there are loads of enemy soldiers and targets to blow up, but the limits to your missiles, fuel and ammunition make you think before you blast. Adding variation are the sub-tacks, like picking up the MIAs and returning them to base.

The graphics are excellent. Although some of the backdrops look a bit repetitive, this is more than made up for by the brilliant definition and animation on all of the sprites.

The gunship in particular is excellent. Desert Strike is also a very challenging game. You should be able to complete level one during your first session, but after that things get incredibly difficult with enemy tanks, SCUD missile launchers and bazooka-toting soldiers making things a bit trickier!

Definitely the best Megadrive game this month, Desert Strike is a worthy purchase.

Verdict

Presentation 96%
A fab opening sequence, cut-screens, brilliant in-game presentation and choice

Graphics 91%
Minutely detailed and well-animated sprites along with decent backdrops

Sound 89%
Completely brilliant music and atmospheric effects

Playability 95%
The chopper is easy to control, making for some excellent blasting action

Lastability 92%
Five stages might seem meagre, but there are loads of sub-missions and later levels are extremely tough

Overall 94%
A brilliant, original Megadrive game that will keep blasting fans entertained for weeks. Grab it before it sells out!

Verdict

Presentation 96% Graphics 91% Sound 89% Playability 95% Lastability 92% Overall 94%