Commodore User


Death Star

Publisher: Rabbit
Machine: Commodore 64

 
Published in Commodore User #11

Death Star

This program utilises three-way scrolling and simulated shadows to give the impression of a 3D rather successfully. Star Wars devotees are given the opportunity to play the leading role (no, not the princess!) [Why not? - Ed] and fly along the trench of the battle planet DeathStar.

Nine lines of undiluted blast-or-be-blasted combat, featuring classically designed interceptors hurtling towards your large fighter. You may unleash only common-or-garden laser bolts. Beware of their unpredictable, unstoppable, pulsating missiles; and don't crash into the sides when taking violent evasive action. No way are they sitting ducks... let's just say you have to be very nippy.

As the main colour scheme is black and grey, the TV controls will need to be set up just right. Nice graphics, though, and typical battle sonics but with scene-setting organ music on the titlepage. I suggest that you take a look at this little number at a micro shop near you.