Amiga Power


Crazy Seasons

Categories: Review: Software
Author: Linda Barker
Publisher: Idea
Machine: Amiga 500

 
Published in Amiga Power #17

Crazy Seasons

Crazy Seasons is a cutesy, colourful platform puzzler set in the near future. In the near future scientists will not be human - they will be small, pot-bellied penguins. Luckily, there will still be seasons. (Phew!) Two of these bird-brained scientists have almost finished building a time machine when something goes horribly wrong. You see, the all-important 'time fluid' is contained in little boxes which must be placed togher using extreme delicacy and much skill.

When these boxes move out of their rightful positions the universe is in danger, because with the time fluid all over the place the whole solar system could easily find itself being sucked viciously into a black hole. Yikes! There's nothing else for it - donning a birdy costume and whistling merrily you fly off to put all those blocks in the right order and thus save the universe.

As a platform game this is pretty straightforward - simply push the blocks into the assorted crabs, birds and other feathery or furry cuties that make up the enemy. This'll kill them and you can then pick up the bonuses that they leave behind. Of course, there are some meanies who are nigh-on impossible to avoid, in this case it's a sharp-nosed bird with a Dracula fixation. He'll follow you around the screen and do his darnedest to send you crashing to the ground, and you're at a disadvantage 'cos penguins can't fly.

So that's all peachy swell ['Peachy swell'?! - Ed] now we come to the puzzley bit. At the bottom of each level there's a pattern of four blocks. These blocks are placed around the screen and you've got to put them in the right order in a nice neat row (it's a bit like Pengo, actually). Simple, huh? Well, either I'm incredibly stupid or else my intelligence is different from everybody else's. I suspect the latter. Some of the blocks just refused to go where they should, and I could not see any way of fitting them in, no matter how long I stared at them. Yet still I wanted to go on, and still I failed. Maybe I am incredibly stupid after all...

The Bottom Line

The combination of platform and puzzle works well here. Crazy Seasons isn't amazingly original in any way, but it is pleasurably playable. (Actually, that's quite original in itself.)

Linda Barker

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